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|No Future Contest (English)|
|Écrit par Pierrec|
|Vendredi, 31 Mai 2013 12:43|
Game development contest organised by
VISAGES DU MONDE / CERGY & l'OUJEVIPO
[Click here for the french version]
As an exercise in style, OUJEVIPO and VISAGES DU MONDE (a french culturel center in Cergy, close to Paris) invite you to participate to the NO FUTURE game dev CONTEST. Your game will have to obey to strict technical and thematic constraints… Because your freedom and creativity match to a system of laws and rules.
The main theme of the contest will be announced on june 15th. (edit: it's "Work it")Please, register right now. To submit your games, the deadline is on july 15th.
We will exhibit the 15 best projects due to arcade cabinets during the GAMES FESTIVAL of Cergy where we will announce the contest winners (audience price / jury price / homebrew price / 800 € for each).
You have to create a video game compatible with Windows, browser or homebrew within a month (from the 15th June to 15th July) on a given theme ("Work it"). You have to respect at least one of the rules written below. (See the paragraph “Rules”)
The 15 best games created for the contest will be displayed / showed to the public with adapted arcade cabinets in « Visages du Monde » from September to October the 20th. Those cabinets will be considered for every game (look, control / buttons / joystick …). The developers will take part of their production.
3 different awards will be attributed to the the best games :
The « Visages du Monde » award, by the public (800 €)
The « Oujevipo » award, by the jury (800 €)
The Homebrew award, by the publisher « Pix’n Love » (800 €)
The non-selected games will be available online on the festival website. [WIP]
The contest is open to every individual or collective, professional or non-professional of video games. You should register here before the 1st July.
Sending the game
The games should be made for Windows, browser or for a console which is not marketed by the constructor anymore (homebrew). Homebrew games have their own category and award.
The games have to respect the contest’s theme announced on the 15th June on www.oujevipo.fr and www.vdmlab.fr. They also have to respect one or several (as you like) following rules :
1 – Joysticks were just a fling. Nobody use them anymore…
The game mustn’t use mouse, keyboard nor traditional game controllers (the ones with sticks and buttons)
2 – Floppy disks are still the big thing
The game has to take place in just one screen. No scrolling allowed)
3 –They were right : people actually can’t read nowadays.
Not a single word or letter is allowed in the game
4 – After the WW3, atomic weapons destroyed all the colours.
The game has 4 colours, no more !
5 – My programmer is dead.
The game has to operate / use / exploit the concept and/or aesthetics of the bug and glitch
6 – My graphic designer is dead.
No computer-made graphics allowed (you can use scans, photographies…but also ASCII art)
7 – Color-blinds has took over the world
The game has to be in black and white
8 – Typewriting is the new hardcore gaming
The game has to use all or at least the majority of the keyboard buttons
9 – Back in 92, Wolfeinstein 1D really made a big splash!
The game has only one dimension
10 – You look better with 3D glasses.
The game needs stereoscopic or anaglyph 3D glasses
11 – World Wide What ?
The game has to be massively multiplayer (well…at least 4) but on one machine)
12 – Games are evil, and thus have been strictly forbidden.
The game has to be developed with a software which usually can’t create games
The use of copyright free material is authorised (pictures, sounds, code’s extracts …) but it need to be written in the credits. The entire game still have to be entirely done made between June 15th and July 15th.
31th May : Opening of registration
15th June (7:00pm) : Announcement of the theme on oujevipo.fr et vdmlab.fr
1st July : Closing of registration
15th July (11:59pm) : Dead-line for sending projects
25th July : Announcement of the selected games
18th September : Opening of the exhibition and start-up of the public vote
6th October : Awards
20th October : Closing of the exhibition
A special tip for you !
The jury will be fluent in english, so making a game in english (or in your native language) won’t be an handicap for the games selection, the jury prize or the homebrew prize. Nevertheless, as the games exhibition holds in France, some of the public might not understand english or your native language (thus affecting your chances for the public price). It is something you might want to keep in mind.
|Mise à jour le Dimanche, 11 Août 2013 15:11|
Piqûre de rappel
- Ode to Pixel Days
- Super Big Gun Adventure
- Off to work we go
- Spike - A Love Story
- Mind Fuck
- Yume Nikki
- Enemy 585
- Crystal Conduit
- Tiny Castle
- Rock Paper Scissor
- Never Alone Hotline, King of Planastel et autres petites choses
- Bezier Challenge
- You have no legs
- Dinosaur Zookeeper
- Yeti Hunter
- Limits & Demonstrations
- Cosmic Heist
- Strange Mile Island
- Solitary Sand
- To What End ?
- Intercontinental Drift
- Desktop Dungeon
- Deepak Fights Robots
- Good Bye, My Love
- Glory, Death, Blood and Souls
- Chance of a Lifetime
- Fortress IX
- Merciful God
- / Escape \
- Les 10 pires sales manies des développeurs indés (mais c'est aussi pour ça qu'on les aime)
- Heir + Sky Serpents
- Final Breaker
- The Trap
- Live Forever! Live Forever! Live Forever!
- Dark Acre Jack's « Escapology » / Not the Sharpest Sword in the Box
- Closer/Part Of Me Now
- I am Ourobouros